Politician brothers convicted in Brazil for ordering murder of prominent councillor
Feb. 25th, 2026 07:35 pmTwo charged with murder of Australian grandfather after 'mistaken identity' kidnapping
Feb. 25th, 2026 02:12 pmEpisode 706, Your Transcript has Arrived!
Feb. 25th, 2026 10:32 pm
The transcript for Podcast 706. The Astral Library with Kate Quinn has been posted!
This podcast transcript was handcrafted with meticulous skill by Garlic Knitter. Many thanks.
What Am I Reading Wednesday - February 25
Feb. 25th, 2026 04:12 pmWhat I Finished Reading This Week
Nothing.
What I Am Currently Reading
Of Dice and Men – David Ewalt
I've got one chapter to go before I finish.
A Fate Inked in Blood – Danielle Jensen
I read another 50 pages this week.
When the Tides Held the Moon - Vanessa Vida Kelley
This novel's premise is intriguing, but boy does Vida Kelley love their adjectives.
What I’m Reading Next
I acquired no new books this week.
これで以上です。
Four shot dead on US-registered speedboat by border guards, Cuba says
Feb. 25th, 2026 11:07 pmPope Leo to visit four African countries in April
Feb. 25th, 2026 06:47 pmFandom Trumps Hate is coming up!
Feb. 25th, 2026 09:11 pmThis year, I'm not offering anything in the regular auction. I'm still posting my fic from last year and though that's almost finished, I want to concentrate on my backburner-WIPs again. Also, don't feel like offering beta or special expertise, since that one had winners vanish on me two times in a row, which is simply annoying.
So, this year it's only the Crafts Bazaar where I'm offering something:
- one fanbinding of a The Untamed/MDZS fanfiction
- hand-knitted loop scarves
I've still got two pending fanbindings from last year (didn't get a finished fic to work with), so I didn't want to overdo it for FTH this year. Also, I'm really not motivated to do a random fandom again right now, so that's why I'm exclusively offering for The Untamed/MDZS. I'm sure there will be many fanbinders offering books this year again - it's super popular and basically prints money for the event XD - so there should be enough chances for people to get a book. I might be swayed to offer something to the second highest bidder as well, but that will highly depend on my mood. XD
Are any of you participating as well?
AI and Dreamwidth
Feb. 25th, 2026 12:11 pmWe've seen some questions lately about AI and how it relates to Dreamwidth, especially around scraping and training. Rather than answer piecemeal, I wanted to talk through how
denise and I are thinking about this and try to be explicit about some things.
Dreamwidth is a user-supported service. We don't build the service around monetizing user data, and that informs how we approach AI just like it informs everything else we do.
Your content and AI training
Dreamwidth does not and will not sell, license, or otherwise provide user content for AI training. We have not and will not enter into data-access agreements for AI training purposes.
We will continue taking reasonable technical steps to discourage large-scale automated scraping, including known AI crawlers, where it is practical to do so. No public website can prevent scraping with absolute certainty, but we will keep doing what we reasonably can on our side.
AI features on Dreamwidth
Dreamwidth will not introduce AI features (and we have no current intention of doing so) that use or process user content without a public discussion with the community first.
We're only phrasing it like this because we can't predict the future and who knows what will be possible and available in five or ten years, but right now there's nothing we can see wanting to add.
If that ever changed, the conversation would happen openly before any decisions were made.
Site admin uses of AI
Keeping Dreamwidth usable means dealing with things like spam and abuse, and that sometimes requires automated admin tools to be more efficient or effective.
We are not currently using AI-driven systems for moderation or similar decisions.
If we ever decide that an AI-based tool would help address a site admin problem like spam, we will explain what we are doing and how it works (and ask for feedback!) before putting it into use. Any such tools would exist only to make it easier and more efficient for us to do the work of running the site.
AI and code contributions
Dreamwidth is an open-source project, and contributors use a variety of tools and workflows.
Contributors may choose whether or not to use AI-assisted tools when writing or reviewing code. Dreamwidth will not require contributors to use AI tools, and we will not reject contributions solely because AI-assisted tools were used.
For developers: if you use any AI-assisted development tools for generating a pull request or code contribution, we expect you to thoroughly and carefully review the output of those tools before including them in a pull request. We would ask the community not to submit pull requests from automated agents with no human intervention in the submission process.
I think it's important and I want to be able to review, understand, and maintain any contributions effectively, and that means humans are involved and making sure we're writing code for humans to work with, even if AI was involved.
Important note: this applies to code only. We expect any submitted images or artwork (such as for styles, mood themes, or anything else) to be the work of a human artist.
And to be very explicit, any AI-assisted development does not involve access to Dreamwidth posts or personal content.
In short summary
- Dreamwidth does not and will not provide user content for AI training
- Dreamwidth have not and will not enter data-sharing agreements for AI training and we will do what we can to prevent/discourage automated scraping by AI companies
- Dreamwidth will not introduce AI features without a public discussion first
- Any site admin use of AI tools will be explained openly and part of a public conversation
- Contributors can choose their own development tools for code, but we do not accept images or artwork generated by AI
Oh, and we'll probably mention this (or a subset of this that isn't code related) in an upcoming
dw_news post, but will defer to
denise on that!
Politician brothers convicted in Brazil for ordering murder of prominent councillor
Feb. 25th, 2026 07:35 pmSpain declassifies files on 1981 attempted coup in effort to dispel conspiracy theories
Feb. 25th, 2026 07:30 pmPope Leo to visit four African countries in April
Feb. 25th, 2026 06:47 pm'Fear is everywhere': BBC reports from Mexican city turned into war zone by drug cartel feud
Feb. 25th, 2026 05:00 pmSwiss bar fire victims to get solidarity payout
Feb. 25th, 2026 04:51 pmZimbabwe rejects 'lopsided' US health aid deal over data concerns
Feb. 25th, 2026 03:25 pmTrump keeps world waiting on his plans for Iran after State of the Union
Feb. 25th, 2026 03:16 pmJapan to deploy missiles on island near Taiwan by 2031
Feb. 25th, 2026 06:00 amFebruary Top 10, challenge #4
Feb. 25th, 2026 09:11 pm
A challenge by Dreamersdare.
Challenge 4:
Make a Top Ten list for your favourite relationships in media and tell everyone what you love about them. This covers all kinds of relationships - romantic, sexual, platonic, professional, rivals, acrimonious, family, found family, something else not mentioned here. So, bring out your friends, lovers or enemies, whether canon or fanon. If it involves two or more people interacting in some way, it counts, so go wild!
Here is a link with more details, and to post the link to your answers.
I went with relationships between video game characters. Not romantic, but friends, coworkers, family, reluctant allies, chaotic duos. Not necessarily the best of the best (who has time for analysing and sorting all the games you ever played?), but each of these dynamics stuck in my head and it warms my heart in some way. The games are loosely sorted by most recently played.
1. Pokémon GO: Arlo and Candela
Okay, I lied. I totally perceive this as romantic, even though canon only mentions they went from friends and colleagues to enemies, and it's probably one-sided. But Arlo definitely cannot get Candela out of his head. There is tension, the unresolved rivalry, the bittersweet memories. I even wrote a poem about it for my Pokémon GO bingo challenge, based on Arlo's message to Candela.
2. Nine Noir Lives: PI Cuddles and his assistant Tabby
They routinely insult, mock, and prank each other. But when things get dangerous, they don't hesitate for a moment, but jump straight into trouble to save one another. Beneath all the snark, there's unwavering loyalty. I'm always into "we bicker constantly but I would die for you" dynamic.
3. OneShot: Niko and the Player
This one goes beyond characters. It's between the protagonist and YOU, the player. The game is heavily meta and breaks the fourth wall in a way that makes the connection feel intimate and personal. You're not just guiding Niko, but are responsible for her, and she's aware of you, relies on you and believes in you.
4. Randal’s Monday: Randal and Matt
Randal is rude, obnoxious, and openly kleptomaniac (like most adventure game protagonists, except he doesn’t even hide it ;) But behind the sarcasm and selfishness, he genuinely cares about his only friend. Watching him struggle through increasingly absurd and difficult challenges just to fix his mess and save Matt reveals the feelings of true friendship.
5. Rusty Lake: The Past Within: Albert and Rose
Albert is not a good person by any stretch. That's what makes this relationship so striking. His daughter Rose dedicates herself to bringing him back to life through elaborate and deeply unsettling rituals. And he trusts her with this impossibly sensitive task. It's disturbing and emotionally complicated.
6. Chicken Police: PIs Sonny and Marty
Two cynical former friends and partners with unresolved history. There's tension, sarcasm, and old resentment simmering under the surface. But when the case gets dangerous, they reconnect, and once again they're working in sync. The bickering never stops, yet the trust is still there.
7. Lair of the Clockwork God: Ben and Dan
A friendship built into the game mechanics. Ben is a point&click adventure character, while Dan is an action platformer character. They literally operate under different genres, yet they have to cooperate constantly to progress. I'd never believe it could work, but it works brilliantly. Watching them cooperate and compensate for each other's weaknesses feels both clever and wholesome.
8. LIMBO: The unnamed Boy and his sister
We don't actually see their relationship, but it's implied through purpose. The boy silently endures a terrifying, hostile world and countless gruesome deaths to reach his sister. He is incredibly determined, and his almost mystical journey is a message of love and devotion.
9. Brothers: A Tale of Two Sons: the two brothers
They are inseparable. The player controls both of them, and they physically cannot stray far apart. Their bond is embedded in the game controls. Without spoilers, the ending is one of the most emotionally powerful and brilliant uses of game design I've ever experienced.
10. Portal: Chell and GLaDOS
They begin as enemies. GLaDOS taunts, manipulates, and repeatedly tries to kill Chell. (Not for personal reasons, but following her programming.) But over time, their dynamic evolves. There’s sarcasm, grudging respect, shared survival, and eventually, not exactly friendship but partnership and trust.
is it petty to hold small details against internal candidates?
Feb. 25th, 2026 06:59 pmA reader writes:
I’m hiring for some new roles in my team and this has generated some excitement from internal folks looking to grow in their careers. That’s great! I’m always happy to meet with internal people before they submit resumes/go through the formal interview process, it’s very much a part of our team culture.
However, twice now, different internal candidates have scheduled a one-on-one with me during a time when I already have a meeting and am showing as booked! This has kind of thrown me for a loop (do they not know how to use our extremely basic common scheduling software? do they think I’m booked for fun and will reschedule for them?) and honestly given me some hesitation around them as real candidates.
But then I was wondering, is this just a personal pet peeve of mine and not a genuine yellow flag for their candidacy? Do personal pet peeves get to factor into my hiring decision if I’m their manager? If they move to the interview stage, are there ways I can feel out if they have a lack of attention to detail/lack of care for people’s work schedules without just saying, “Hey, why did you schedule a one-on-one for one of the only times I was not available?”
The primary lens you want to run all concerns like this through is: how does this relate to the skills and qualities that are need to do this specific job well?
If something is genuinely just a pet peeve but doesn’t have any real connection to what it will take to do the job well — like if you were irrationally irritated by people who don’t record an outgoing message on their voicemail or who write “gentle reminder” in emails (that last one is my own pet peeve) — you should set that aside. Having a mildly annoying habit doesn’t mean they wouldn’t be the best candidate for the job. But some pet peeves do very much speak to how the person would approach the work, and those are fair game to consider.
In this case, I assume the scheduling stuff is alarming you because it feels like it speaks to a lack of attention to detail, or maybe that they don’t know how to use very basic office systems, pointing to a sort of baseline incompetence. Those are reasonable to consider.
That said, these are also internal candidates, so you have access to a lot more info about them than you would have if they were external candidates. The reason small things can matter a lot with external candidates is because when you’re working with very limited info about someone, you have no choice but to rely on whatever info you get during the hiring process — but that is not the case with internal candidates.
So: are either of these candidates your direct reports? If so, you probably have enough regular contact with them and their work that you know if they do in fact have issues with attention to detail. If they don’t report to you and you don’t have a lot of interaction with them, it’s a reasonable question to pose to their direct manager (whose input you should be soliciting on them regardless).
And you can also ask about things that are weighing on you! It’s fine to say, “I noticed you tried to schedule a one-on-one for one of the only times I wasn’t available — is my calendar not showing up correctly on your end, or how did that happen?” (Note you’re not assuming the error was on their end and are allowing for the possibility that it wasn’t.) Just make sure you evaluate the answer, whatever it is, through the lens of what actually matters for the job you’re hiring for.
The post is it petty to hold small details against internal candidates? appeared first on Ask a Manager.